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COMPATIBILITY LAB

Minecraft AFK compatibility data, with its limits explained

Compatibility summaries are built from technical connection outcomes. They are not a promise that a server permits AFK bots.

What the data can tell you

It can show whether a connection reached the play stage and whether a technical step such as AuthMe, a resource pack, or manual verification was observed during the attempt. These are aggregate, anonymized outcomes, not a live status for any single server.

What the data cannot tell you

It cannot grant permission to use a bot. Server owners set their own rules, plugins and anti-bot settings change over time, and a configuration can be different from when a check was last recorded. Treat every summary as a starting point, not a verdict.

How to test your own setup

Add your server in the panel and run a diagnostic. The result is shown to you together with the next technical step, if one is known, so you can act on a specific cause instead of a vague failure message.

Read the result honestly

A successful technical connection still does not mean the server allows it. Check the server’s published rules, and stop if unattended play is not permitted. The compatibility data exists to inform that decision, not to replace it.

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